Metang #SV31Shiny Holo Rare $4.84 Froakie #SV11Shiny Holo Rare $8.97 Charmeleon #SV7Shiny Holo Rare $18.69 Malamar #SV18Shiny Holo Rare $2.72 Kirlia #SV35Shiny Holo Rare $5.74 Type: Null #SV45Shiny Holo Rare $4.79 Oranguru #SV44Shiny Holo Rare $2.07 Turtonator GX #SV52Shiny Holo Rare $8.10 Zorua #SV25Shiny Holo Rare $12.93 Articuno GX #SV54Shiny Holo Rare $53.01 Rockruff #73Common $0.18 Rockruff #75Common $0.40 Rockruff #123Common $0.39 Rockruff #29Common $0.20 Rockruff #94Common $0.09 Rockruff #86Common $0.20 Rockruff #109Common $0.13 Rockruff #TG7Ultra Rare $6.15 Rockruff #73Common $0.08 Rockruff #116Common $0.13
negate the effects of all other face-up monsters currently on the field, also their ATK and DEF becomes their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
The biggest difference in EDH is that you have to sac it or donate it, because a 6/6 wont be winning you any games by itself
The actual way that the card will typically function is that each player will choose a number (and write it down to prevent them from changing it later and to prove they were thinking of that number), and each player will lose life equal to that number with the player who wrote the smallest number losing half of their life